Firearms
A GoldSrc Engine (Half-Life 1) total-conversion developed in C and C++ using the GoldSrc SDK.
Summary
Firearms was a fast-paced first-person shooter created on the GoldSrc engine (Half-Life 1 mod). It featured 27 weapons based on real-life models and animations. The gameplay is similar to that of the Battlefield franchise (territorial control, control points, etc.)--though Firearms existed before Battlefield ever did ;) It won awards and was eventually bundled with the first retail release of Counter-Strike.
Responsibilities
I was the only programmer for this game between version 2.65 (around 2002) and 3.0 (around 2005). I was responsible for adding new features, weapons, gameplay mechanics, HUD and UI elements, as well as fixing bugs and making improvements to existing systems.
![](https://images.prismic.io/calecodes/69304568-8d44-45f5-b3e5-bfe83735c4ba_caen9.jpg?auto=compress,format)
Photos
![](https://images.prismic.io/calecodes/bdad796a-f0ca-4de5-82a0-46cca49b9964_upham01.jpg?auto=compress,format)
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![](https://images.prismic.io/calecodes/8bab1d1a-0be9-4101-88ec-45382c10dd48_marie02.jpg?auto=compress,format)
![](https://images.prismic.io/calecodes/69304568-8d44-45f5-b3e5-bfe83735c4ba_caen9.jpg?auto=compress,format)
![](https://images.prismic.io/calecodes/7b6ba48c-cccf-4cd7-ab10-e80ec736d74b_coldwar1.jpg?auto=compress,format)
![](https://images.prismic.io/calecodes/758eac41-240c-4eaf-ace2-de20c37a4fc5_m60_ingame.jpg?auto=compress,format)
![](https://images.prismic.io/calecodes/dcf84a87-6667-404c-9192-303c6cba1efc_potw2.jpg?auto=compress,format)